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19th June 2003Here are the latest batch of games which took place at the club on Thursday 19th June 2003. Game: 1st Carlist War in 25mm
Piquet makes yet another appearance at the club, this time for the 1st Carlist War (1833-40). The battle, though apocryphal, is set in the Spanish Basque country and was between the Cristians (Liberals) and the Carlists.
The Cristian players (me and Gary) had to take and hold a ridge which was located on their side of the table. This being the Basque country, the terrain was very hilly, with lots of difficult going. Not being sure where the attack was going to come from, we had to spread our forces rather thinner than I would have liked. My worst fears were confirmed when the Carlist players (Conrad and Nigel) concentrated their attacks on our centre and right flanks, whilst ignoring the left flank.
We held the centre effectively, however, our right flank began to crumble as the Carlists swept along the ridge. Eventually both sides heard the sound of reinforcements approaching...the battle will be concluded next week. Game:Assyrians v. Saba in 15mm
The Assyrian came down like a wolf on the fold,
if a wolf comes down on the fold by riddling it with arrows and
then finishing
it off in a fierce and bloody melee. That’s what happened
to the right wing of the Fortunately, the death of the Assyrian general hampered the men of Ashur’s ability to exploit the breakthrough, and the battle on the Sabaean centre and left became a waiting game, with neither side willing to advance—the Assyrians not willing to venture into the rocky, scrubby ground where the Sabaeans and their allies would dominate, but the Sabeans too frightened (or too unable to roll anything more than a one on their PIP die) to come out of it. The fight was down to a waiting game—would the remaining allied contingent arrive to fall on the Assyrian chariot line before the victorious Assyrian left could sweep around and roll up the flank? The answer was no. As the day wore on and the Assyrians crept ever closer, there was no sign of the reinforcements, who had presumably stopped for a bit of a siesta. With little time remaining, the Assyrians and Sabeans in the centre came together in a huge clash which soon devolved into a confusing melee, with no clear winner. Meanwhile, the camels on the Sabean left spurred forward, the chariots of the King of Ashur rolling forward to meet them. Again, the fighting was inconclusive. First one side then the other was driven back. Assyrian losses were light, and as the battle drew to a close they showed no signs of breaking. With the Sabean right in tatters and the allies nowhere to be seen, the Assyrians had come out on top. And there you have it. Much as we’d like to blame terrible dice rolling (that’s what we told the Queen when she asked where “the rest of the army” was), the Sabeans were outfoxed by cunning deployment on the Assyrian left and an inability to coordinate our advance. A well played game by Dave, and I hope I haven’t misrepresented anything too badly in my first battle report. Thanks to John and Lee for putting up with an interloper whose main role seems to have been to fail to come up with the crucial sixes. (Battle Report by J.E. Holloway) Game: World War 2 in 6mm
Haven't played these rules myself, but the people who played felt they may be a Spearhead beater...they use the same scale of 1 stand = 1 platoon; 1" = 100 Yards. The battle will conclude next week.
Game: 1st World War Naval Battle (Turkey
v Greece)
An Eastern Mediterranean battle between Turkey and Greece. |
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